
‘Cops and Robbers’ is a 3 reel machine with a random feature entry. It also features the well known nudge variants of gamble and repeat and nudge bank holds.
There are 9 different reel symbols with the following possible Reel Win payouts.
| Symbols | Win (multiplier of stake) |
| Cherries | X1 |
| Single Bar | X2 |
| Double Bar | X4 |
| Lemons | X8 |
| Red 7 | X10 |
| Melons | X20 |
| Handcuffs | X40 |
| Helmet | X80 |
| Robber | X500 |
Trail
The feature, a trail chase game, is activated when 3 swag bag symbols are in view on the reels.
The player is represented by a Robber, with the aim to progress further up the trail board without being caught by the chasing policeman.
After each spin the player can either collect the square they are on, or gamble to a higher sum and in turn risk being caught.
| Extra Life | Awards an Extra Life |
| Boost | Boosts up the trail a random number of positions |
| Taxi | Gives a skill stop backwards and forwards |
| Move Again | Spins the 4th reel again and moves only the player |
| Both Move Again | Spins the 4th reel again and moves both the player and the policeman |
| Restart Chance | Awards a Restart Chance that can award the feature again once it ends the first time. |
Hold
On a losing spin the player may be offered holds on the next spin.
Nudges
The player may be awarded nudges after a spin. Nudges in value between 1 and 4 can be given.
Nudge Gamble
This is a skill stop feature that allows the player to gamble up to the full 4 nudges. This is displayed to the user by lighting the Nudge Gamble light and the gamble button is enabled. If the player presses gamble, then the flashing nudges will stop. The player can then choose to gamble again or use the nudges. The player must collect their nudges before using them, which also stops them gambling for more nudges.
Nudge Repeat
This feature is activated when the player uses all their current nudges and The Game gives a “Nudge Repeat“. In this instance the player is awarded the same amount of their original nudges.
Nudge Bank Hold
This feature can be activated if the player chooses to spin without using all their nudges. The unused nudges may be carried over to the next spin. This feature is shown to the user by the “Nudge Bank Held” light.
Shifta
At the end of any losing spin, the player may be awarded a Shifta. When active this will keep reel 1, 2 or 3 where it is and step the other 2 reels down until a win occurs.
Rules to follow:
Let ‘Em Spin
Let ‘Em Spin is a guaranteed win after nudging a pair of fruits onto the Win Line. If the player uses up all their nudges and leaves 2 of a kind on the reels the machine will show holds as normal, shake the reels and flash announce “Let ‘Em Spin” on the alpha display just after the last nudge is used.
If the player then spins the reels without holding anything then a win matching the 2 symbols left on the reels is spun in and awarded as normal.
Hold This Reel
When a losing spin occurs, the player may be awarded the ‘Hold This Reel’ feature. If the player holds the reel that is highlighted and presses spin, a win based on the held symbol will be awarded,
Rules to follow:
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Cops and Robbers
This feature is a win series, again played out on the reels. The game automatically runs through a number of wins, which are all added to the player’s winnings.
Costa Del Cash
This feature rotates around the outer positions in view on the reels, the player presses stop and the lights gradually slow down until they stop on the fruit the player pressed stop on, which is then spun in on the reels and awarded.
It’s a Fair Cop
The player shoots an award from the Pay Table ( pseudo-skill dapple ). They are then awarded the win and are given a repeat chance. If the repeat chance is won then the feature repeats until the player loses the repeat.
Doing Time
The player is returned to the reel view and the reels start spinning in front of the player’s eyes. The player will have time to notice a win on the reels and a skillful player will be able to stop the reel in an advantageous position. After a while the reels will stop automatically and could be in either a winning or losing position.
‘Ello ‘Ello ‘Ello
This feature shows the player 3 different valued prizes in the text window. Then these are hidden and moved around the text window quickly. The player has to follow the prizes around and then pick one. The object is to follow the highest of the three prizes and select it.
Stir Crazy
The player is returned to the reels view where the feature runs. The player selects a reel and then a symbol on that reel, the symbol with the highest value. The player wins the amount paid by three of these chosen symbols
Swag or No Swag
This feature is a turbo gamble on the alpha display. The player is shown a random multiplier value, they then have the choice to gamble, to try to get a higher amount, however if they lose the amount lowers.
The feature ends when the player has either:
- Gambled down 3 times – Gambled to a 0 amount – Collected, this can be done at anytime.
Inside Job
Collecting this feature will return the player to the reel view and spin in a win.
Whistle Blower
The player is returned to the reels view where the feature runs. The 9 in view fruits are dappled around, the player pseudo skill stops one, which is spun in and awarded.
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| Feature Name | Minimum Win | Maximum Win |
| Whistle Blower | 4 | 20 |
| Inside Job | 8 | 40 |
| Swag Or No Swag | 16 | 1000 |
| Stir Crazy | 41 | 80 |
| Ello Ello Ello | 53 | 300 |
| Doing Time | 61 | 500 |
| It’s a Fair Cop | 80 | 500 |
| Costa Del Cash | 125 | 500 |
| Cops and Robbers | 210 | 7000 |
| Winspins | Minimum Win | Maximum Win |
| 2 | 8 | 20 |
| 3 | 13 | 50 |
| 4 | 22 | 50 |
| 5 | 30 | 60 |
| 6 | 56 | 250 |
| 8 | 62 | 250 |
| 10 | 82 | 500 |
| 12 | 130 | 1250 |
Coin Size Information
| Coin Sizes | 0.10; 0.20; 0.25; 0.50; 1.00; 2.00; 5.00; 10.00 |
| Default Coin Size | 0.10 |
| No of Coins Allowed | 1 |
| Default No of Coins | 1 |