Betting markets offered for sports-betting
Information about all betting markets offered in the Betway.com sportsbook
Should you require help for any markets not listed on this page, don’t hesitate to contact customers service before placing your bet.
Win/Draw/Win in mythical matches
For the Win/Draw/Win (W/D/W) market in mythical matches; the winner will be the team that scores the most amount of goals in that teams real match the same day.
Example with results:
Real match 1: Manchester United 3 – 1 Manchester City
Real match 2: Real Madrid 1 – 2 Barcelona
Based on these two real matches ending 3-1, and 1-2, we could have offered the following mythical matches:
Mythical match 1: Manchester United (M) 3 – 1 Real Madrid (M)
Manchester United would have won this mythical match since they scored more goals then Real Madrid
Mythical match 2: Manchester United (M) 3 – 2 Barcelona (M)
Manchester United would have won this match as well since they score more goals then Barcelona
Mythical match 3: Manchester City (M) 1 – 2 Barcelona (M)
Barcelona would have won this mythical match since they scored more goals then Manchester City
Mythical match 4: Manchester City (M) 1 – 1 Real Madrid (M)
This mythical match would have been settled as a draw since Manchester City and Real Madrid scored equal amount of goals in their real / actual matches
(M)
The (M) sign after a team will mean that this team is selected from a mythical match.
Mythical Matches in Tennis
Tennis mythical matches will be set up in the same way as for football. But instead of goals, the winner with most amount of won sets will be deemed the winner in the tennis mythical match.
Correct / Correct Score
For Correct Score betting, predict the actual scoreline after regulation 90 minutes play (e.g Liverpool 2 Real Madrid 2).
First Scorer
For first scorer betting, predict the first player to score in the match within regulation 90 minutes play.
Half-Time/Full-Time
For Half Time/Full Time betting, predict the outcome at half-time and at the end of regulation 90 minutes play (e.g half-time Draw, full-time Home Team).
Half Time Result
Select the match status at half time (ie Home Team winning,).
Handicap Betting
Handicap betting offers you the opportunity to bet on the outcome of an event where one team has been given a number of goals or points start. Bets are settled on the outcome after adjusting for the handicaps.
Draw No Bet
This is like a full time result bet but there is no option for the draw. You can bet on either team to win and if its a draw you will get your stake back.
2 Way
This is like a full time result bet but there is no option for the draw. The 2 way market always includes overtime and penalties.
Double Chance
The Double Chance bet allows you to cover two of the three possible win/draw/win (1X2) outcomes in one bet.
Double Chance bets have 3 selections:
1X) The home team will win or the match will end in a draw
X2) The away team will win or the match will end in a draw
12) Either the home or the away team will win the match
Scorecast
For Scorecast betting, predict the first player to score and the correct score in the match within regulation 90 minutes play. To win, both parts of the bet must be correct.
Asian Line betting (Asian Handicap)
Asian Line betting is the most popular way of betting on football in the Far East. It offers great value to the bettor and is potentially less risky than traditional “Win-Draw-Win” style betting. You must either select the favoured team to overcome a handicap (framed in goals) or oppose the favourite with the handicap. Take time to understand Asian Line betting from Betway.com.
An Asian line is made up of two components, the Handicap Line and the Money Line.
The Handicap Line
The Handicap Line is the terms of the bet – framed around the relative strengths of the two competing sides – always expressed in terms of goal superiority. For two equally matched teams – i.e. joint favourites to win – the line will be described as ‘level’. To win on the basis of this handicap, you must simply pick the team that scores the most goals. If the match is a draw, the stakes are returned to you.
For unequal contests, the superior team will be given a handicap (goals). In Asian betting, goal handicaps are known as ‘balls’.
Goal/No Goal
For the Goal/No Goal Market, “Goal” is for both teams to score, “No Goal” is for either or both teams not to score.
Bookings
This bet involves choosing whether the overall booking points in the match are under, between or over a specific middle band. Points are allocated as follows: 10 points are awarded for a yellow card, 25 points are awarded for a red card. The highest make-up for any player is 35 points in the match (2 yellows and therefore a red). The bookings of players not taking part in the game and bookings of managing staff do not count for the purposes of this bet. Any bookings/sending off after the final whistle do not count for betting purposes.
Shirt Numbers
This bet involves choosing whether the total shirt numbers of goalscorers in the match are under, between or over a specific middle band. Own goals count. In the event of an unclear goalscorer, settlement will be based upon the confirmed result of the Press Association directly following the end of the match. This market counts for 90 mins (plus injury time) only
Total Goal Minutes
Aggregate goals Minutes. Any goal scored in injury time in the first half will be counted as 45 minutes and any goal scored in injury time in the second half will be counted as 90.
Example: The market adds the time of each goal scored in a game. For example, Liverpool (2) – Arsenal (1) assuming goals were scored in the 21’, 65’ and 83’ the make-up of the total goal minutes will total 169 minutes this is then compared to the quoted spread of total goal minutes.

