Sports Betting Rules

GENERAL RULES

  1. Dead Heat Rule: In the case two or more participants achieve the exact same winning result and therefore achieve a winning draw, the odds applied shall be equal to the odds accepted divided by the number of participants drawing (e.g. accepted odds 2.70 and three drawing participants leads to the applied odds: 2.70/3 = 0.90)
  2. Palpable Error Rule: All odds, lines and handicaps are subject to fluctuation, and become fixed only at the time of bet acceptance. Where a palpable error or system failure results in an incorrect price, line or handicap taken in a bet, the bet, or that part of the bet if it is a multiple bet/parlay will be void. If the error is noticed in time, Betway.com will make reasonable efforts to contact the customer to allow the choice of placing another bet at the correct odds/line/handicap.
  3. Bets on events that have started will be void unless it is a live-betting event.
  4. If any fixture/event is not played or postponed on its scheduled date for any reason all bets will stand for the following day. If after that time the fixture/event is not played then all bets will be made void. This rule stands for all sports except Baseball (See below General Rule 5.) Tennis, Tournament Football (Soccer) betting i.e. World Cup Finals, Copa America, (where Football Rule 1 will apply)
  5. If any Baseball game is postponed the above rule (General Rule 4.) does not stand and all stakes will be voided as soon as confirmation of postponement is received.
  6. The official result is final for settlement purposes except where specific rules state the contrary. The podium position in Grand Prix racing and the medal ceremony in athletics and any similar official ceremony or presentation in other sports are to be treated as the official result.
  7. If any Match is abandoned due to injury, bad weather, crowd trouble etc. all bets that have already been settled up until time of abandonment will stand. For example: A football match is abandoned in the second half, all bets involving the 1st half will stand, also if there has been a goal scored, the first goal score market will stand, but the last and any time goal score bets will be void. For tennis if a played retires injured in the 3rd set, all bets to win the 1st and 2nd sets will stand.
  8. Multiple bets which combine different selections within the same event are not accepted where the outcome of one affects or is affected by the other.
  9. Betway.com reserves the right to refuse the whole or part of any bet and to make ambiguous bets void. No bets will unreasonably be declared void.
  10. Betway.com reserves the right to cancel any bets from customers who place money on an event where they are in any way involved, as participants, referee, coach, etc.
  11. For the purposes of the odd/even markets, zero goals/points counts as even, unless specified.
  12. Betway is not responsible for any errors in regards to the announcing, publishing, times, results or venues displayed on this site, despite every effort being made to ensure their accuracy. It is the sole responsibility of the customer to check such information is accurate at the time of publication

LIVE IN-RUNNING BETTING RULES

  1. All scores, timing, corners etc. information is for display purposes only and is not used as a basis for settlement. Betway.com accepts no responsibility for the correctness of this information.
  2. Where we have reason to believe that a bet is placed after the outcome of an event is known, or after the selected participant or team has gained a material advantage (e.g. a score, sending off etc.) we reserve the right to void the bet, win or lose.

AMERICAN FOOTBALL

  1. Overtime counts in all markets without exception.
  2. For player match up bets, all the quoted players must compete in at least one down for bets to have action.
  3. If the conclusion of a 2 runner event is a tie, draw or exactly the number of quoted points and no price is offered for this conclusion, then the end result is a “push”. When this occurs, the resolution of solitary bets is to return stakes and for compound bets the selection is treated as a non runner and the bet will be settled on the outstanding selections.
  4. For match-half and quarter betting, the entire match half or quarter must complete in full for bets to stand.
  5. The fixture must be concluded in full for all props, total points and special markets to stand. If the match is not concluded in full then bets will be refunded unless additional play could not impinge on the result.
  6. Conference winner markets are settled on the winner of the Conference Finals in the playoffs.
  7. For 1st Offensive Play betting, a quarterback sack counts as a pass play.

ATHLETICS

  1. Race and Outright betting. Unless declared otherwise, these markets contain others on demand.
  2. In the incident of a disqualification, the medals ceremony will determine the resolution of bets. In the nonexistence of a medals ceremony bets will be settled on the official I.A.A.F. result directly following the race.
  3. Group Betting. In restricted group betting in the event of any non runner within that grouping all bets will be canceled.

BANDY

  1. All markets are based on regulation time for settlement purposes (overtime does not count).

BASEBALL

  1. Extra innings if played will count in all markets without exception.
  2. American and National League winner markets are settled on the winner of the two League Championship Series in the playoffs.

Side and Prop Betting

  1. If a game is suspended, winners and losers for betting are certified after at least 5 innings of play or four and a half innings if the home team is winning. If a game is suspended, the winner is determined by the score after the previous full inning. (Unless the home team scores to tie, or takes the lead in the bottom half on the inning, in which case the winner is determined by the score at the time that the game is suspended.) Stakes will be refunded if the home team ties the game and it is then suspended.

Total and Run line Betting

  1. When betting on total runs or run lines, the game must go to 9 innings (eight and a half if the home team is ahead) to stand.
  2. For player match up bets, all the quoted players must compete in the game for stand.
  3. If the conclusion of a 2 runner event is a tie, draw or exactly the number of quoted points and no price is offered for this conclusion, then the outcome is a “push”. When this happens, the resolution of single bets is to return stakes and for multiple bets the selection is treated as a non runner and the bet will be settled on the outstanding selections.

Innings Runs betting

  1. The full inning must be concluded for bets to stand unless additional play could not influence the result.

BASKETBALL

  1. Overtime counts on all markets unless otherwise stated.
  2. Win/Draw/Win and Double Chance markets are settled on the result at the end of regulation time and do not include overtime.
  3. For player match up bets, all the quoted players must compete in the game for bets to stand.
  4. If the conclusion of a 2 runner event is a tie, draw or the amount of quoted points and no price is offered for this conclusion, then the outcome is a “push”. When this happens, the settlement of solitary bets is to return stakes and for compound bets the selection is treated as a non runner and the bet will be settled on the outstanding selections.
  5. For match-half and quarter betting, the entire half or quarter must complete in full for bets to stand.
  6. The fixture must be completed in full for all props, total points and special markets to stand. If the fixture is not completed in full then bets will be refunded unless additional play could not influence the result.
  7. NBA Conference winner markets are settled on the winner of the Conference Finals in the playoffs.

BEACH SOCCER

  1. All Win/Draw/Win, Over/Under Goal Lines, Handicap and Spread markets will be settled at the end of three periods of play. Extra time and Penalty shoot-outs do not count.
  1. All other football rules apply.

BOXING

Outright Betting

  1. In the occurrence of a deferred fight, bets placed prior to the weigh in will stand for thirty days. Bets placed after a weigh in will be made void unless the fight is rearranged for the subsequent day.
  2. A price will be offered for the ‘draw’ and in the occurrence of this taking place, all bets on either boxer to win, will be losers. If the decision is a “Technical Draw” the result will be classed as a draw.
  3. A knockout includes a technical knockout and a disqualification.

Round betting

  1. If, for any grounds, a points decision is awarded prior to the full number of rounds being concluded, bets will be settled on the round in which the fight was stopped. Bets which designated ‘to win on points’ will only be classed as winners if the complete number of rounds are finished.
  2. If a fighter fails to answer the bell, the fight will be deemed to have ended in the preceding round, irrespective of what the certified verdict may be.
  3. If, for any reason the chosen number of rounds on which we are betting is altered, all round by round betting will be void, but match bets will stand.
  4. Bets will be settled on the official result directly following the fight. Announcements or enquiries after this outcome will not impinge on the conclusion.

CRICKET

Limited Overs Matches

  1. The winner of the match will be the side advancing to the next round according to the certified contest regulations or awarded the title, with the exclusion of a bowl out or coin toss, in which case bets will be void. In the occasion of a draw and no winner being determined by the contest regulations, if no price was presented for the draw, then match bets will be cancelled.
  2. Matches affected by unfavorable weather conditions will be governed by the certified contest regulations, with the exclusion of a bowl out or coin toss in which case bets will be canceled. In the occurrence that the certified contest regulations do not settle on a winner, then match bets will be canceled. If a match is discarded due to exterior obstruction, we reserve the right to cancel bets.

Top Batsman/Bowler markets

  1. Exclusive of head to head markets. In the occurrence that a player is not in the opening 11, then bets on that player will be canceled and rule 4 may apply. Players in the opening 11 but who do not bat or bowl will be classed as losers. A minimum of at least half of the planned number of overs when the bet was made, must be played for these bets to stand, unless the innings has reached its expected finale. Dead Heat rules pertain.

Runs and wicket Markets within an innings or match

  1. Unless declared otherwise, at least 90% of the full number of planned overs at the time the bet was made must be bowled in order for bets on runs and wicket markets to stand, except where the innings has reached its expected finale.

Runs/wicket markets in a specified number of overs

  1. For example, 1st 15 overs. The complete number of precise overs must be played for bets to stand, unless the innings has reached its expected finale. Any alteration in fielding restrictions due to a decrease in planned innings overs will not affect the conclusion of this market.

Sixes/Extras markets

  1. For bets to stand, both teams must bat for at least 90% of the planned amount of overs at the time the bet was struck, unless each innings reaches its expected finale.

Test Matches and County Championship Matches

  1. Unless odds are quoted for a draw, in the event of a drawn match all match bets will be made void. If a match is abandoned due to outside interference, bets will be made void. In the event of a tie dead-heat rules will apply.
  2. If a price is not presented for the draw, and the match finishes as a draw, all bets on the match result will canceled.
  3. All bets relating to an innings will be void if fewer than 50 overs are concluded due to exterior factors e.g. bad weather conditions. If the expected duration of the innings is less than 50 overs then bets will stand.
  4. Sessions runs markets will be settled on the combined total of both teams if both teams bat during that session. The sessions are referred to by figures with 1 referring to the morning session of play, 2, the afternoon session of play and 3, the evening session of play. A minimum of 20 overs must be bowled for session runs to stand.
  5. Unless declared otherwise, bets referring to batsman or bowlers markets are for the first innings only.

Series, Competition and Tournament Betting

  1. Competition/Tournament Outright: Bets will be settled on the certified contest results, i.e. the team to pick up the cup.
  2. Series Outright and Correct Score Betting: Bets will be settled on the certified series outcome. If the selected number of matches to be played in the series is altered, then bets will be canceled.
  3. Top Series/Competition/Tournament Batsman/Wicket Taker: Markets will be settled on the certified contest results. Dead heat rules pertain. Any player not named in at least one opening XI will be classed as a non runner and stakes will be canceled. Rule 4 may apply.
  4. Batsman/Bowler Match Bets: Markets will be settled on the certified contest results. Any participant not named in at least one opening XI will be classed as a non-runner and the market canceled.

General Cricket Rules

  1. Top Batsman/Batsman Group: A participant will be classes as a runner if named in the opening XI. Non-runner no bet, rule 4 may apply. Dead Heat rules apply.
  2. Top Bowler/Bowler Group: A participant will be classed as a runner if named in the opening XI. Non-runner no bet, rule 4 may apply. Dead Heat rules apply.
  3. Top Batsman/Bowler Match Bets: Any player not named in the opening XI will be classed as a Non Runner and the market canceled.
  4. Batsman total runs: This market will stand on condition that the batsman has reached the crease. Should an innings be reduced due to dire weather conditions or a declaration, or if a player retires injured, his score at the conclusion of the innings shall determine conclusion of bets.
  5. Score at fall of wicket: Bets will be settled on the score at which said wicket falls, despite any retirements. Should the wicket not fall, all bets on the market shall be canceled.
  6. Next Man Out: Unless we present a price on “neither”, bets on the next man out will be canceled if neither participant is out. If a participant retires, bets will be canceled.
  7. Highest opening partnerships: Bets will stand as long as both opening partnerships are concluded or an outcome has been determined. The open partnership is the score at the fall of the first wicket.
  8. An innings classed to have reached its expected finale if the team is all out, has declared, or has won the match.

CYCLING

  1. Individual Stage and Outright Betting: Any bets placed on any participants who do not end up competing for some reason will be losing bets.
  2. In the event of a disqualification, the podium awarding will count as the ‘weigh in’.
  3. In chosen limited group betting, in the event of a non runner all bets within that group will be cancelled.
  4. Stage Match Bets: Both riders must start the stage for bets to stand. The bet is settled on a first-past-the-post basis.

DARTS

  1. Outright betting: Any bets placed on any participants who do not end up competing for some reason will be loosing bets.
  2. Set/Leg/Handicap/Special Betting: The full amount of sets/legs required to win the match must be achieved. If the situation, for whatever reason exists that the match is awarded to a competitor before this is achieved, the set/leg/handicap/special bets on the match will be void, unless further play could not influence the result.
  3. Match Betting: As long as at least one leg has been concluded all match bets will stand on the certified result.

FIELD HOCKEY

  1. If an event is suspended or postponed, bets remain valid provided that the event is completed at the same venue within 36 hours. If the event takes place at a different venue, bets will be made void and stakes returned.
  2. All match odds are based on the result at the end of a scheduled 70 minutes play, unless otherwise stated. Bets are settled on the score standing at the end of the scheduled 70 minutes including any added injury or stoppage time. This scheduled period does not include extra time or time allocated for a penalty stroke shootout.
  3. Any hockey match abandoned before the completion of 70 minutes play will be void (unless the match is rearranged and played the following day in which case bets will stand), except for those bets the outcome of which has already been determined at the time of abandonment.
  4. Where the venue of any arranged match is changed the selection will be void.

FLOORBALL

  1. All games must start on the scheduled date for bets to have action. If a game has been postponed or cancelled before its due start time; or is not completed in full, according to regulation time, all bets are deemed no action.

FOOTBALL (SOCCER)

  1. Unless otherwise stated, all markets on football matches will be for 90 Minutes scheduled play, including any added injury or stoppage time. In the occurrence of a match being abandoned prior to the final whistle, only bets that can be settled at the time of abandonment will stand. All other bets will be cancelled.
  2. The only exception to Rule 1 is that South American match results will stand if at least 75 minutes has been played prior to the abandonment.
  3. Singles and upwards are accepted on all matches.
  4. Where outright prices are offered for a match, it will indicate the price for a team to progress to the next round of the competition or to lift the cup and will comprise of any extra time and penalty shoot outs. Where both match prices and outright prices are offered on a match, it will be understood that bets will be for match prices, unless to win outright or a qualifying price are expressly asked for.
  5. Bets will be accepted up to actual kick off time, if a bet is unintentionally accepted which includes a match after its kick off time, the match will be treated as a non-runner.
  6. Unless stated, all bets are for 90 minutes play
  7. Goal Scorer Markets. Goalscorer Disputes: In the event of a dispute over who scored a goal, settlement will be based on the outcome given by the Press Association directly following the end of the match. Subsequent enquiries will not be considered for settlement purposes. If the P.A. does not produce statistics for a match played outside the UK, the result will be taken from the consensus of the national newspapers of the pertinent country as published the following day.
  8. First/Last Goalscorer: A price will be offered for “No Goalscorer” in the match. Own goals do not count and in the event of the first goal being an own goal, the next goalscorer will be deemed the first goalscorer. Players taking no part in the match will be void. For first goalscorer, players taking no part in the match before the first goal is scored will be void. Every effort is made to quote all players for a team, however, if the first/last goal is scored by a player not quoted in the original list, that player will still count as the winner. For last goalscorer bets, any player taking part in the match will be deemed a runner whether on the pitch at the time of the last goal or not.
  9. Anytime Goalscorer: This bet involves predicting whether a particular player or specific team will score a goal at anytime during a match. Bets will stand until the final whistle and not include any Extra Time played. If for any reason a match is abandoned before the final whistle, bets will be cancelled irrespective of whether the chosen player has scored or not. Own goals do not count. Multiple bets involving anytime scorers in the same match are accepted. For any time scorer bets, any player taking part in the match will be deemed a runner.
  10. Goalscorer Head to Head (H2H) : Both players need to start the match for bets to stand.
  11. Scorecast: This bet involves predicting who will score the first goal and what the score will be in a double. Given that the two parts of this double are related, the scorecast is offered at specific, discounted odds. In the event of the nominated scorer not having entered the field of play prior to the first goal being scored, the stake is automatically placed as a single on the correct score. Own goals do not count and in the event of the first/last goal being an own goal then the scorecast will be settled on the correct score coupled with the next goalscorer. If there is only an own goal in the match, then the bet will be settled as a single on the correct score.
  12. Shirt Numbers: This bet involves choosing whether the total shirt numbers of goalscorers in the match are under, between or over a specific middle band. Own goals count. In the event of an unclear goalscorer, settlement will be based upon the confirmed result of the Press Association directly following the end of the match. This market counts for 90 mins (plus injury time) only.
  13. Where no teams are confirmed for correct score bets, then the left hand score will be deemed to be for the home team and the right hand score for the away team. For scorecast bets, this convention will stand even if the first goal scorer is for the away team.
  14. Correct Score: We will list as many correct score possibilities as we deem necessary. If the final correct score was not quoted in the original list, then the correct score will still count as the winner.
  15. Total Goal Minutes – Aggregate goals Minutes. Any goal scored in injury time in the first half will be counted as 45 minutes and any goal scored in injury time in the second half will be counted as 90. Example: The market adds the time of each goal scored in a game. For example, Liverpool (2) – Arsenal (1) assuming goals were scored in the 21’, 65’ and 83’ the make-up of the total goal minutes will total 169 minutes this is then compared to the quoted spread of total goal minutes.
  16. Corners: A corners bet involves choosing whether the match will generate under, exactly or over the specific number of corners. Only corners taken will count, corners that have been awarded but not taken will not count.
  17. First Corner: A first corner bet involves choosing which team will take the 1st Corner of the match. If no corners are taken in the match, all bets will be cancelled.
  18. Most Corners: Predict which team will have finish the match with the greater number of corners based on the handicap (if applicable). Handicap is applied to final corner count for each team to determine handicap winner.
  19. Bookings / Booking points: This bet involves choosing whether the overall booking points in the match are under, between or over a specific middle band. Points are allocated as follows: 10 points are awarded for a yellow card, 25 points are awarded for a red card. The highest make-up for any player is 35 points in the match (2 yellows and therefore a red). The bookings of players not taking part in the game and bookings of managing staff do not count for the purposes of this bet. Any bookings/sending off after the final whistle do not count for betting purposes.
  20. Match Handicap: A specific number of goals are given as a handicap to one of the teams. This number is added to the number of goals that the team has scored at the conclusion of the match. This bet involves choosing which team will win the match after the handicap has been added to the final outcome.
  21. Total Goals: This bet involves choosing whether a specific group of matches produces under, between or over a specific middle band of goals. If any match is deferred or abandoned, then 2.5 goals are awarded for that match. If more than one third of the matches in the group are deferred or abandoned then all bets will be cancelled.
  22. Time Of First Goal/Booking: As decided by the Press Association – all goal/bookings times will be rounded to the following minute.
  23. Injury Time Minutes: As per the Fourth Officials Board
  24. Team to Win Both Halves: To win this bet the designated team must score more goals than the rival team in both halves of the match.
  25. Team to score next Goal: Own goals count and the winner will be the team credited with the goal.
  26. Method of Next Goal: Direct Free Kick – Goal must be score direct from the free kick. Direct Free Kick/Penalty and Own Goal does not count as “shot” for this market. In the event of a dispute over how a goal was scored, company decision is final.
  27. Odd/Even: For the purposes of the odd/even market, zero goals counts as even.
  28. Goal/No Goal: For the Goal/No Goal Market, “Goal” is for both teams to score, “No Goal” is for either or both teams not to score.
  29. Red Card: Player receiving Red Card not taking part in the game and Red Cards issued to managing staff do not count for the purposes of this bet. Any sending offs after the final whistle do not count for betting purposes.
  30. Ante Post Betting. The finishing league positions will decide the winners of all season match bets. If a team does not complete all its listed fixtures throughout the season, all match bets and team total points bets will be cancelled. Outright would be deemed a loser.
  31. Ante Post Relegation Betting. Team that finish in Leagues Relegation position, as decided by relevant League before season starts for this bet. Relegated teams outside relegation zone because of financial irregularities etc does not count
  32. Corner Betting. Corners that are not taken (i.e. if are awarded but the half time whistle goes before it is taken) do not count.
  33. Betting on the Number of Cards. Yellow card counts as 1, red card counts as 2. Second yellows are ignored for settlement purposes (maximum card count per player is 3).
  34. Country to proceed furthest: If equal round of elimination, bets will be void.

Asian Handicaps

  1. An Asian handicap is a market where a handicap is applied to the match in order to make the odds more equal. The handicap price varies from Scratch, (0, also called Level Ball) up to any number of goals in order to balance the odds and give each of the two teams comparatively comparable price. The handicap line increases from Scratch in ‘Quarter Goals’ or ‘Quarter Balls’, expressed as + or – 1/4, 1/2, 3/4, 1, 1 1/4, 1 1/2 etc. to reflect the expected dominance of one team over the other.
  2. The favourite in a match will have a minus handicap represented with a (-) symbol and will have to win by more goals than the handicap in order to be a winner. The underdog in the match will have a positive handicap represented with a (+) symbol which will be added to the final score.
  3. Whole ball and half ball handicaps: The handicap is applied to the final outcome of the match and the team with the most goals after the handicap has been applied will be the winner. If the number of goals for each team are level after the handicap has been applied, it will result in a push with the stake being returned.
  4. Split Ball Handicaps: A split ball handicap is where the level of favouritism is between a half ball and a whole ball. The handicap is presented as 0 : 1/4. In this instance, your stake is being split equally between the whole ball and half ball handicaps.

Mythical Matches

  1. The win/draw/win market in mythical matches are set up on imaginary matches pairing two teams in a round of fixtures, for betting purposes only. The team which scores the most goals in their actual match is deemed the winner. Bets will be settled as a draw if both teams score the same number of goals. Both actual (real) matches need to be completed for bets to stand. Soccer rules apply. Read more abut our Mythical Matches in the help section

FUTSAL

  1. All matches are settled on the full time result. Extra time does not count.
  2. Abandoned or postponed matches will be void.

GOLF

Outright Betting

  1. Non-Starter – No bet. Rule 4 may apply. If a player tees off, then that player will count as an entrant. If that player later retires he will be settled as a loser. Play offs will decide win bets. Each Way bets – dead heat rules may apply.
  2. Should a event be affected by unfavorable weather conditions or shortened for any reason the certified end result will statute payment irrespective of the number of rounds concluded.
  3. If a bet is struck and there is no additional play, or additional play does not count for the official result, those bets will be canceled.

Tournament Match Bets

  1. A price will be offered for the tie and in the event of a tie, bets on either competitor to win will be lost. Play Offs will count for settlement purposes, should one competitor win the event. If one competitor misses the cut, the other is deemed the winner. If both competitors miss the cut, then the one with the lowest score will be deemed the winner. If a competitor is disqualified, either prior to the conclusion of two rounds or after both competitors have made the cut, the other competitor is deemed the winner. If a competitor is disqualified after making the cut, when his opponent has already missed the cut, the disqualified competitor is deemed the winner.

Top Nationality

  1. Non-Player – No Bet. Rule 4 deduction may apply. Play Offs will decide win bets, dead heat rules will apply for win and place bets.

Tournament Group Bets

  1. Non Player- no bet. Rule 4 may apply. Play offs do apply. Dead heat rules will apply. Bets are settled on the competitor who achieves the highest placing at the end of the tournament.
  2. In the event of the actual 2 ball, 3 ball, or group being different from those advertised by us, bets will stand on the concluding positions of our original pairings.

18 hole 3 ball betting

  1. If a competitor does not start the round, then the 3 ball will be void. Dead-heat rules will apply. Once all competitors have started the round they are classed as runners.

18 hole 2 ball betting

  1. A price will be offered for the tie. Once both competitors have started the round they are classed as runners. If a competitor retires during the round his/her opponent will be classed as the winner as long as they complete the round in full.
  2. In a two runner event, if the price for the tie exists and the result is a tie, bets on both competitors are losers. Where no price is existing for the tie and the tie is the result all bets will be canceled.
  3. If in a team competition e.g. Ryder Cup, if a match is not finished and the competitors agree to end playing. Bets will be settled on the certified outcome declared by the competitions governing body.

Finishing Position

  1. Where the official finishing position is tied, for example 3 players sharing 7th place, the finishing position for settlement purposes will be 7th place.

HANDBALL

  1. Unless otherwise stated all bets will be settled based on the score at the end of regulation time, and excluding overtime if played.
  2. An unplayed or postponed match will be treated as a ‘non-runner’ for settling purposes, unless it is played within 48 hours of the original start time. If the venue for a match is changed, all bets placed based on the original venue will be made void and stakes refunded.

ICE HOCKEY

General Rules

  1. Unless otherwise stated all bets will be settled based on the score at the end of regulation time and excluding overtime or shootout if played.
  2. Period betting – The relevant period must be completed for bets to have action. The 3rd period excludes overtime or shootout if played.
  3. 60 minutes, ie. Team Totals, OVER/UNDER – For bets to have action all relevant games must complete full 60 minutes of play, unless the specific market outcome is already determined.
  4. Highest scoring period pre-game – Excludes overtime, dead-heat rules apply. All bets void if all 3 period totals are the same.
  5. Game Totals, ODD or EVEN – If there are no score all bets will be void and stakes returned.
  6. Team Totals, ODD or EVEN – If your team doesn’t score bets will be void and stakes returned.
  7. For player match up bets, all the quoted players must participate at some stage of the game for bets to have action.
  8. If the conclusion of a 2 runner event is a tie, draw or exactly the number of quoted points and no price is offered for this conclusion, then the result is a “push”. When this happens, the settlement of single bets is to return stakes and for multiple bets the selection is treated as a non-runner and the bet will be settled on the outstanding selections.
  9. For Type of First 2 Minute Penalty market, Other includes: all other penalties not mentioned, including if the First Penalty is a Double Minor (2 Minutes) and including No Penalty in Match.
  10. Grand salami – The grand salami quotes an estimated number of goals to be scored in a specified number of that day’s games. Lines are offered for the actual score to be over or under this quote. Push rules apply. For bets to have action all relevant games must complete full 60 minutes of play otherwise bets will be void.
  11. “2 Way” market includes overtime/shootout.

NHL/NCAAH – all markets pre-game

  1. All bets include overtime/shootouts unless otherwise stated.
  2. In the event of a game being decided by a penalty shootout then one goal will be added to the winning team’s score and the game total.
  3. Overtime and shootouts count as a goal for next team to score and last team to score markets.
  4. 3-way markets are settled on the score at the end of regulation time, unless stated otherwise below.
  5. Conference winner markets are settled on the winner of the Conference Finals in the playoffs.

Live Betting – Ice Hockey

  1. Unless otherwise stated all bets will be settled based on the score at the end of regulation time (60 minutes of play).
  2. Highest scoring period in-play – Excludes overtime, if 2 or more periods have the same score ‘Tie’ will be settled as the winner.
  3. Next goal scored – Excludes overtime/shootout (regulation time only)

MOTOR RACING

General Motor Racing Rules

  1. Outright Team/Driver Championship Betting: Any bets placed on any participants who do not end up competing for some reason will be loosing bets. Bets will be determined by the amount of points accumulated directly following the podium presentation of the final race of the season and will not be affected by subsequent enquiries.
  2. Individual Race/Meeting Betting: All in compete or not. In the event of a disqualification, the podium presentation will count as the ‘weigh-in’ and establish the settlement of bets. The start of any motor race is defined as the indicator to commence the warm up lap. Any driver on the grid at this time and failing to be classified as finished under the certified body rules will be classed as a runner and a non-finisher.
  3. Match Bets: Bets are settled on the driver who finishes in the best position. Both drivers need not complete the race. If neither driver finishes, the one who has finished most laps will be the winner. Should both drivers withdraw having finished the same number of laps then all bets will be canceled.
  4. Qualifying Match Bets: Bets are settled on the driver who sets the quickest time in the qualifying round. Any time penalties or grid demotions given would not affect this result. If a driver takes no part in the qualifying round, bets on that match bet would be canceled. If a driver competes, but fails to set a time then he is classed to be a runner and bets will stand.
  5. To Qualify In Pole Position: All in compete or not. Bets settled on the driver who is announced as qualifying on pole directly following the end of the qualifying round. Any subsequent demotion or disqualification would not affect the result.
  6. Fastest Lap: Bets settled on the driver who is formally confirmed to have concluded the fastest lap of the race.
  7. Podium/Points Finish: Bets settled on the drivers who finish the race in the podium/points positions, with the podium presentation counting as the ‘weigh in’. Subsequent enquiries will not affect the result for settlement purposes.
  8. All bets will be settled on the official result.

Formula 1

  1. All results for Formula One bets are governed by the FIA’s certified classification at the time of the podium presentation.
  2. To Be Classified: In Grand Prix betting, FIA regulations is the criteria used to decide whether a driver is classified or not classified.
  3. The certified classification will be available in most daily newspapers the following morning or otherwise can be found on the web site www.fia.com.

Motorbike Racing

  1. Riders in place for the start of the warm up lap for race 1 are classed as runners for race.
  2. Any riders withdrawing from race 2 after race 1 will be classed losers for settlement of race 2.

POKER

  1. For head to heads, at least on player must finish in the money for all bets on their respective head to head to stand.

RUGBY LEAGUE/UNION

  1. Where odds for an outright tournament win, as well as 80 minutes play are displayed in Cup Finals etc. unless to lift cup or competition’ or a qualifying price has been laid, or requested, all bets are settled on 80 minutes play.
  2. 80 minutes play will include any additional injury or stoppage time, but not extra time. In the event of a match being abandoned before the final whistle, only bets that can be settled at the time of abandonment will stand. All other bets will be canceled.
  3. Winning margin betting is from scratch.
  4. Bets will be accepted up to the actual kick off time. If a bet is inadvertently accepted which includes a match after its kick off time, the match will be treated as a non-runner. In ‘first try scorer bets, penalty tries do not count. Every effort is made to quote all players for a team, however, if the first/last try is scored by a player not quoted in the original list, that player will still count as the winner.

Divisional and Title Betting

  1. The finishing position of teams at the end of the scheduled season will decide places, this includes points deductions the league may apply before the end of the season. End of season play-offs and penalties incurred by clubs after the end of the season will not count.

SKIING / WINTER SPORTS

  1. Outright betting: Any bets placed on any participants who do not end up competing for some reason will be loosing bets.
  2. Should an event be postponed, bets will stand only if the event takes place at the same venue within a seven day period, otherwise bets will be made void.
  3. However, in the case of World Championship and Olympics, bets will stand on that particular discipline irrespective of whether the time and date of the event are rescheduled. If the event is abandoned and does not take place, bets will be made void.
  4. For outright markets dead heat rules may apply.
  5. Bets are settled on the official results as published by the International Ski Federation. However, in the event of a disqualification, the podium presentation will count as the ‘weigh-in’ and determine the settlement of bets.
  6. If a meeting has two identical races taking place on separate days and the first race is cancelled, then bets struck on the first event will be settled on the results of the second race.
  7. In head to head betting, both competitors must start or bets will be made void. Should a competitor start and withdraw, bets struck on this competitor will be deemed losers.
  8. At least one of the competitors must finish the whole race/tournament for bets to stand.
  9. TOTALS: Medals/points Competitor(s) must complete required minimum number of events for action

SNOOKER & POOL

  1. Outright betting: Any bets placed on any participants who do not end up competing for some reason will be loosing bets.
  2. Match betting: In the event of the match being awarded to a player before the full amount of frames/racks has been played, match bets will stand on the official winner, provided at least one frame/rack has been played. If one frame/rack has not finished, all match bets will be canceled.

Frame and Rack Betting

  1. The full amount of frames/racks necessary to win the match must be achieved. In matches, where, for any reason whatsoever, the match is awarded to a player before this is achieved, then all frame/rack betting and handicap betting on that match will be canceled, unless further play could not affect the result.

Highest Break Score

  1. In the event of a match being awarded to a player before the full amount of frames required to win has been played, then highest break specials will be made void, unless further play could not affect the result.

TENNIS

  1. Outright betting: Any bets placed on any participants who do not end up competing for some reason will be loosing bets.
  2. Match Betting: The full number of sets necessary to win the match must be finished in order for match bets to stand. If for whatever explanation the full number of set required to win the match are not played, then match bets will be canceled.
  3. First Set Betting: The result of the first completed set.
  4. To win a set/Not to win a set: If any of the participants retire during the match and the outcome of your bet has not been determined, it will be voided.

Set Betting

  1. A player must win the full amount of sets necessary to win the match. In matches where, for any explanation whatsoever, the match is awarded to a player before this is attained, all set betting on that match will be canceled.

Change of Venue or Surface

  1. In the event of any of the following situation all bets will stand:
  2. A change of venue.
  3. A change from indoor to outdoor court or vice versa, so long as the playing surface has not changed.
  4. If there is a change of playing surface from the one that was pertinent at the time the bet was placed, then bets will be made void.

Mythical Matches

  1. The win/draw/win market in mythical matches are set up on imaginary matches pairing two players competing against other players on that day, for betting purposes only. The player that wins the most amount of sets in their actual match is deemed the winner. Bets will be settled as a draw if both players win the same number of sets. Both actual (real) matches need to be completed for bets to stand. Tennis rules apply. Read more abut our Mythical Matches in the help section

TROTTING

  1. All bets on trotting will be settled from results as per the official governing body.
  2. Official results are provided at www.atg.se (Swedish Trotting), at www.rikstoto.no (Norwegian Trotting), at www.hippos.fi (Finnish Trotting).

VOLLEYBALL

  1. Teams paired together in a match are each priced to win.
  2. In the event of any of the named teams in a match changing before the match starts then all bets are void.
  3. In the event of a match starting but not being completed, all bets will be void.